
Free Halloween battle game
One night. One island. One last fright.
In your browser. No download, no account, no ads. Turn your phone sideways.





- Joueurs: Jusqu’à 16 par salon
- Durée: 8–10 min
- Âge: Dès 10 ans
Pick a monster and drop into Hollowmere on Hallow's Eve. Grab cursed relics, level up every minute and stack wild powers while the Dawn closes in. Fall, and you float back as a ghost. Three quick heats, about eight minutes a night.
Pourquoi c’est génial
Drop in. Power up. Be the last fright standing.

Three heats, one night
Dusk, Midnight, then the Witching Hour. Win a heat to wear a Crown and choose the next heat's twist.

Level up, pick a power
Every level brings three skill cards. Take one, and stack them into silly, mighty combos.

Fall? Float back
In the first two heats you return as a ghost. Land the final blow on someone, or carry ectoplasm to a shrine, and you're back.

Stay in the moonlight
Outside the moonlit circle, the Dawn burns. It shrinks all heat long, so the fights come to you.

Secrets and a torch mob
Catch the black cat, open the cracked tomb, light the candles. Pester the townsfolk and the torch mob comes for you.

Fair from the first night
Nothing to buy and nothing to unlock: every power is earned during the night. Bots are always labelled.
A night in Hollowmere
Three heats. One winner.
About eight minutes, start to finish. Your level, skills and weapon carry over from heat to heat.
8 seconds
The Drop
Everyone flies in as a swarm of bats. Steer over the island, then tap to land with a slam.
About 2½ minutes
Heat 1 · Dusk
Loot relics, clear creep camps and level up. Fall, and you're a ghost who can come back.
About 2¼ minutes
Heat 2 · Midnight
Dusk's winner wears a Crown and picks an Omen for everyone, like Bouncy Night or Big Heads.
About 2¼ minutes
Heat 3 · Witching Hour
No ghosts now. The last monster standing is the Last Fright Standing.

The Dawn closes in
Each heat, a circle of moonlight holds, shrinks, holds and shrinks again. Outside it, the sunrise burns everyone but ghosts.

Level up every minute
Pick one. Stack them all.
Each level brings three skill cards. Picks wait for you: tap PICK when it's safe, even as a ghost.

Common

Thick Hide
+15% max HP.
Rare

Split Curse
Shots split in two on hit.
Combos with Ricochet!
Epic

Twin Shot
+1 projectile per shot.
Three of the game's 40 skill cards, drawn for this page.
- 40skills
- 10boons from secrets
- 9Omens
- 7relic weapons
Real screens
Straight from Hollowmere

The title screen: Quick Play, Play with Friends, Practice and Browse Rooms 
A Quick Play room: twelve monsters, every bot labelled, the drop counting down 
Heat 1 at Dusk: a secret found nearby, a skeleton on the prowl 
Level up: three skill cards to choose from 
A ghost at Midnight as the Dawn creeps closer: Haunt someone, or Rise at a shrine 
Heat 2's winner takes a Crown and decrees the next Omen 
The Witching Hour: Big Heads in play, the moonlight nearly gone 
The last monster standing wins the night 
The night's standings and awards, with Again! for one more night
Choose your monster
Five monsters. Any relic.
Every monster can wield any weapon it finds. They differ in health, speed, a passive gift and one signature move.

Velvet
Vampire Countess · Agile duelist
Theatrical, vain and very hard to pin down.
Signature
- Bat Swarm: dash through enemies as a cloud of bats.
- Passive
- Thirst: heals from the damage she deals.

Rufus
Werewolf · Bruiser
A big-hearted bruiser who gets scarier when he's hurt.
Signature
- Pounce: leap to a spot and slam down.
- Passive
- Frenzy: faster when he's low on health.

Hazel
Witch · Area control
Mischief in a bottle.
Signature
- Cauldron Toss: a splash that leaves a slowing puddle.
- Passive
- Brew Mastery: potions heal her more.

Rattles
Skeleton · Sniper
A dapper sniper who won't stay down.
Signature
- Bone Boomerang: a long throw that comes back.
- Passive
- Reassemble: once a heat, he pulls himself back together.

Mumbles
Mummy · Tank and catcher
Shy, sweet, and impossible to escape.
Signature
- Bandage Lasso: hook a monster and reel it in.
- Passive
- Wrapped: takes less damage, heals when resting.
Ways to play
With friends, with bots, or with the world
One to sixteen monsters a room, people and bots together. Bots fill empty spots, and people take their place as they join.
Quick Play
Public
One tap drops you into a public room, filled to twelve with labelled bots. Other players may be strangers.
Play with Friends
Private
Make a private room and share its five-letter code, a link or a QR code. The host adds bots, picks their level and starts.
Practice
Private
You against 1 to 15 bots, Easy to Nightmare, as often as you like. Or sit back and watch an all-bot night.
Browse Rooms
Public
Pick a public room from the list and join it. A friends room appears here only if its host makes it public.
Bon à savoir
L’essentiel en un coup d’œil.
- Joueurs
- Jusqu’à 16 par salon
- Genre
- Action · Jeu d’ambiance
- Durée
- 8–10 min
- Âge
- Dès 10 ans
- Façons de jouer
- En ligne entre amis · Des bots aux places libres · En solo
- Fonctionne sur
- Un téléphone ou un ordinateur récent
- Prix
- Gratuit · Sans pub · Sans achats intégrés
For parents
Good to know before the moon rises
Free, with nothing to buy
No ads and no in-game purchases. Every power is earned during the night, so everyone starts equal.
No chat at all
Players can't send each other words, voice or emotes. Other players see your monster and the name you pick, and nothing else about you.
Quick Play means strangers
Quick Play and Browse Rooms are public. For younger kids, use Practice or Play with Friends: private rooms only people with your code can join.
Names aren't filtered
Anyone can type a name of up to 16 characters, and the game doesn't check it for rude words. Pick a silly one, not your real name.
Bots are always labelled
Every bot wears a BOT tag and a monster name. You always know who's a person.
Spooky, not gory
Cartoon monsters zap each other with hexes and bone shards. The fallen flop into a silly heap and float back as ghosts.
Questions
Questions from the graveyard gate
Is Last Fright Standing OK for kids?
We'd say it suits ages 10 and up. It's spooky-silly cartoon combat with no gore, no ads, no purchases and no chat. Quick Play puts you in public rooms with strangers, who see your chosen name and monster, and names aren't filtered for rude words. For younger kids, play Practice against bots or a private Play with Friends room.
Is Last Fright Standing free?
Yes. It's free to play in your web browser, with no ads, no in-game purchases and no account. There's no pay-to-win: every power is earned during the night, so everyone starts each night equal.
Can kids play with strangers?
Yes, in Quick Play and Browse Rooms, which are public. Strangers can't message anyone: the game has no chat, voice or emotes, so they only see your name and monster. Practice and Play with Friends rooms are private and never listed: only someone with the room's five-letter code, link or QR code can join, and the host can remove anyone.
Does Last Fright Standing work on phones?
Yes. It's made for phones, played sideways: your left thumb moves and your right thumb aims and fires. It also runs in a browser on tablets and computers, with a keyboard and mouse. The first visit downloads about 35 MB, so Wi-Fi helps. On an iPhone, Add to Home Screen plays it full screen.
How many people can play?
Up to 16 monsters a room, people and bots together. Quick Play fills a room to 12 with bots, and people take a bot's place as they join. In a friends room, the host decides how many bots join.
How long does a game take?
About eight minutes a night: three heats of two to three minutes each, with short breaks between. Play again, and everyone stays in the same room.
Can I play Last Fright Standing alone?
Yes. Practice puts you against 1 to 15 bots at Easy, Normal, Hard or Nightmare, as often as you like. Or turn on Watch the bots and see an all-bot night from above. It still needs an internet connection.
What ages is Last Fright Standing for?
We'd say 10 and up. Monsters fight with spells, bone shards and crossbow bolts in a cartoon way: the fallen flop over and come back as ghosts, with no gore. It's fast, uses both thumbs at once, and Quick Play matches you with strangers.
How do you play Last Fright Standing?
Pick one of five monsters and drop onto the island of Hollowmere with up to 15 others. Grab relic weapons and candy, and choose a new skill card each time you level up. Stay inside the moonlit circle: outside it, the Dawn burns. Fall in the first two heats and you come back as a ghost who can Haunt a living monster or Rise at a shrine. The last monster standing in the third heat, the Witching Hour, wins the night.
What languages is Last Fright Standing in?
The game is in English for now: its menus, skill cards and tips are written in English.
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